WordPress Categories Automatically Add to Menu

Use the “JC Submenu” plugin and in theme functions.php add this code:

//Enable compatibility with theme custom menu walkers

add_filter(‘jcs/enable_public_walker’, ‘jc_disable_public_walker’);

function jc_disable_public_walker($default){
return false;
}

From here

and follow this video:

To add a list of subcategories automatically under one of the primary menus:

To add a list of posts underneath one of the primary menus:

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Mesh Cleaner 3ds max 2022
1. Export mesh as .3ds 2. Import to 3ds max 2022 3. Change to Editable Poly 3a. Turn on Xview>Overlapping Faces

then Xview>Open Edges

4. Use Mesh Cleaner Plugin as here:

t

5. Add Editable Poly or Collapse to Poly to see the results.

6. Weld all vertices at 0.01

77. Turn on Xview>Overlapping Faces then Xview>Open Edges

8. In Editable Poly turn to Edge Mode

9. Xview > Select results

then delete the overlapping faces

9. Delete green remaining overlapping faces and Create them agains

10. Xview>Open Edges weld the verticies together to fix (may have to convert to editable mesh first

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GTMetrix Eliminate render-blocking resources Error with Litespeed Cache

GTMetrix shows this error message:

So then turn on Load CSS Asynchronously from LiteSpeed Cache > Page Optimization > CSS Settings

More here

This actually creates more problems because when turned on it slows down this blog when using the Scalia theme:

When “Load CSS Asynchronously” is turned off the page is rated a B instead of a C. (This is the case with Voxco theme with Litespeed Cache without Cloudflare, with Cloudflare this combination the rating seems to stay the same. With the Scalia theme without Cloudflare similar negative effect of altering Litespeed in this way but ustilizing Cloudflare as well it goes from a B to an A). Cloudflare itself has no influence except for minification. See here

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Vray Reinhard Colour mapping

By default V-ray Reinhard Colour Mapping is set like this:


When set above the total render time was 10min08sec on i7-4900MQ 4 core CPU laptop the rest following Solidrocks Good settings using irradiance map and light cache.


With the Clamp output ticked and set to 1.0 then the render time was reduced to just 4minutes 58 seconds. The image looks identical.


With Burn Value set to 0.75 then the rendering time reduces to 4 minutes 20seconds.


But brighter parts of the image are duller with the Burn Value put to 0.75:

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